
Games for people who miss when computers felt mysterious.
Hey, I'm the person behind Midnight Desktop!
My background is in art, graphic design, and arcade technology. I've always enjoyed creating things, whether it's websites, characters, games, or strange little worlds.
Midnight Desktop is where all those interests come together.
Old computers. CRT glow. Dial-up. Weird websites. Shareware. Flash games. Arcades. Staying up way too late exploring the internet and stumbling onto things you weren't even looking for.
I'm not necessarily trying to recreate the '90s or early 2000s. I'm more interested in recreating how that era felt.
When computers were a little mysterious, the internet felt smaller and stranger, and you could discover some bizarre website at 2 AM without knowing where it might lead.
That's the spirit behind Midnight Desktop.
I like experimenting with different genres and ideas. Some projects are bigger worlds with plenty to explore, while others are weird little games built around a single concept.
Work. Browse. Explore. Hack.
A retro-computer life sim set in Planet City. Work jobs, make money, explore, browse a fictional internet, play games, and uncover things you probably weren't supposed to find.
The galaxy is watching. Your life is the prize.
A retro-futuristic action roguelike where contestants risk their lives on the galaxy's most outrageous game show. Fight enemies, navigate traps, solve puzzles, and try to walk away with a fortune.
Press your luck. Break the machine.
You've been hired to press a button. Every press earns $1. Buy upgrades and build an increasingly ridiculous industrial facility dedicated to pressing buttons until you reach one million.
I'm always coming up with new ideas. Some I've been thinking about for years, while others start as a ridiculous thought that turns into a game a few hours later.
I don't want to limit myself to one genre or style. I just want to make interesting games with personality, whether they're mysterious, funny, atmospheric, chaotic, or just plain weird.
I'd love to eventually grow Midnight Desktop and collaborate with more artists and developers. For now, I'm enjoying making games and putting them out into the world.
There's a real person behind Midnight Desktop, and I'd genuinely love to hear what you think!
Tell me what you liked, what sucked, what confused you, or what made you laugh. Found a bug? Have an idea? Leave a comment!
Thanks for checking out Midnight Desktop. There are plenty more games and strange little experiments on the way.
Stay up late. Click things you shouldn't.